Hi,
With the AI in this game being rubbish hunting bots are too easy to murder even for beginners, especially when they become stuck behind doors/in cabins.
ship_num_participants:
"The default number of participants to be in a map (the number of players in the kill loop)"
Hunt mode requires four hunters to work because if there's only three hunters a hunter will know the hunter they've not identified as their quarry is the hunter who's hunting them. So with three players this mode plays like a deathmatch mode.
So if bot_quota = 8, ship_num_participants = 4 and the number of human hunters is 2, two bots will be hunters. When a third human becomes a hunter then one of the hunting bots will be kicked and will then rejoin as a passenger.
As a player with more than 600 hours of experience and experience of running a server in the past, I personally have one other issue with your server's setup: bots overcrowd small ships because your bot_quota is very high and can only be this quota for all maps regardless of their size and recommended minimum & maximum players. The recommended min & max players for each map can be seen in the map selection menu for Arcade mode.
I've created two SourceMod plugins for The Ship: one fixes the map vote command which SourceMod breaks and the other allows bot quotas to be specified for each map.
Please consider using them if your server is still using Sourcemod.
With the AI in this game being rubbish hunting bots are too easy to murder even for beginners, especially when they become stuck behind doors/in cabins.
ship_num_participants:
"The default number of participants to be in a map (the number of players in the kill loop)"
Hunt mode requires four hunters to work because if there's only three hunters a hunter will know the hunter they've not identified as their quarry is the hunter who's hunting them. So with three players this mode plays like a deathmatch mode.
So if bot_quota = 8, ship_num_participants = 4 and the number of human hunters is 2, two bots will be hunters. When a third human becomes a hunter then one of the hunting bots will be kicked and will then rejoin as a passenger.
As a player with more than 600 hours of experience and experience of running a server in the past, I personally have one other issue with your server's setup: bots overcrowd small ships because your bot_quota is very high and can only be this quota for all maps regardless of their size and recommended minimum & maximum players. The recommended min & max players for each map can be seen in the map selection menu for Arcade mode.
I've created two SourceMod plugins for The Ship: one fixes the map vote command which SourceMod breaks and the other allows bot quotas to be specified for each map.
Please consider using them if your server is still using Sourcemod.